Devil May Cry (Japanese: デビル メイ クライ Hepburn: Debiru Mei Kurai?) is a video game series developed by Capcom and created by Hideki Kamiya. Originally intended to be a sequel in Capcom's Resident Evil series, in development it became such a radical departure from the series' style that it was developed into a new property entirely. The series centers on the main character Dante's goal of avenging his mother's murder by exterminating demons. The gameplay consists of heavy combat scenes in which the player must attempt to extend long chains of attacks while avoiding damage in order to exhibit stylized combat; this element along with time and the amount of items collected and used are taken under consideration when grading the player's performance.
The series is very loosely based on the Italian poem Divine Comedy by the use of allusions, including the game's protagonist Dante (named after Dante Alighieri) and other characters like Vergil (Virgil), Trish (Beatrice Portinari), Lucia (Saint Lucy), Trismagia (Satan), Furiataurus (the Minotaur), Geryon, and Cerberus. Many of the enemies are also named after the Seven Deadly Sins, such as "Hell Pride" or "Hell Lust".[1]
The series has been a success with the first three games selling multiple million copies and being awarded the "Platinum Title" award by Capcom. The success of the video game series has led to the creation of comic books, novelizations, an animated series, guides, collectibles, publications, and a variety of action figures. A high-definition remaster of the three PlayStation 2 titles was released for PlayStation 3 and Xbox 360 in 2012. The collection features trophies/achievements and high definition graphics.[2][3] During the 2010 edition of the Tokyo Game Show, Capcom revealed a new game, named DmC: Devil May Cry. It was developed by Ninja Theory and was a reboot of the series that explores similar themes and also satirizes certain social themes.
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